Skip to main content

Extra Credit: H. for Health/Happiness

link

For this week's extra credit blog, I decided to do the H.E.A.R.T Challenge. I started watching a video called "Alike" it is a short animation film about a father and a son that has been following the same rules/things as everyone else. One day, as they were going to school and work, someone caught the little boy's attention. It was an old man playing the piano and it really amazed the boy however, his father took him away. One thing that video confirmed for me is that people, in general, are scared to do something different because it's not a common thing to do and they find it a big risk to do. 

One new thing (not really) that I have learned from this video is that the father started as a strict parent to his son because he thought that it would be the best for him but he did not realize how his work makes him feel as well until he saw his son started to become paler (unmotivated/unhappy in this film context) because of the rules in the society they're living restrict him from doing what he likes.

This film wanted me to look more at inspiring videos about this kind of thing because it really makes me feel more contented with what I have today such as learning what I like to become in the future.

Comments

  1. Hey Flosie,
    I really liked this blog I haven't watched "Alike" yet but I definitely am adding it to my watch list now. I like the concept about how people in this society become paler the more they follow the rules and make them feel more like the same as everyone else. Or at least that's what I understood from your description of the film.

    ReplyDelete

Post a Comment

Popular posts from this blog

Introduction to a future Animator 😁

If you've been reading my blog post since the day I started, you have read my first introduction. However, I haven't really talked about myself. So in this post, I will along with questions from the tasks we have given. 😁 My photo from last year First of all my name is Flosie Jane Sazon, I am currently a 2nd-year student studying Creative Digital Media at the  Technological University of Dublin located in Blanchardstown Campus. I'm 20 years old (even though I don't look my age πŸ˜‚) and I have been living in Ireland since I was 13. This course wasn't actually my first choice even though I love art. My first choice was something about business and language which was way different from what I'm doing now, but I'm really happy that I'm doing what I love. Even though there were a lot of times convincing my parents but everything went well in the end.πŸ˜‚πŸ˜‚ What was the best class you took last semester? why? Even though I enjoyed Web Development and Design Proc...

Exploring Game Design

Inspiration image about discovering new things We started this week's tasks by reading articles about defining what a game is to a more detail and in depth explanations.  I used to define "game" as one or multiple players who works together to complete certain tasks with a set of rules that they must follow whether they win or lose. However if I put more thoughts into it, the definition gets more profound and brings me more in depth about what a game truly is. As I read though the first article that was talking about particular definitions of what a game is depending on how much interaction they have with it. For example, the more interest they have about games the more knowledge they can share with people. There is an interpretation from the article that I like based on a book called "Rules of Play" by Katie Salen and Eric Zimmerman. They explained that games are a "system in which players engage in an artificial, defined by rules, that results in a quanti...

Game Elements

  Textured background with a text. Link This week's reading task is about game elements where we have to explore more important vocabulary that we could use and also consider if we are starting to build our game project. The first written document that I read was analyzing the qualities of games. It started to give a quick summary about the definition of a game and all of main qualities can be simply called as "Formal Elements" also known as "Atomic Elements of Games" . They are the smallest parts of a game that can be studied individually.  Here are the 10 Atomic elements: Players Objectives (goals) Rules Resources/Resource Management Game State Information Sequencing Player Interaction Theme (Setting, Narrative, Backstory) Game as Systems After reading each explanation about these elements, I started to understand how important it is to follow this because every one of them has a special role in our game. The whole game could change if we just adjust/remove a...