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Unity tutorial 06

 

A screenshot of my game.


For this week, we have to design our game by adding a health bar at the top right corner of the screen. We also have to insert a dialogue box for the Non-Player Character which I found really cool as Ruby goes closer to it, the texts appear. This week's tasks are very relaxed because the instructions were easy and straightforward compared to the previous week. Since I completed the first tasks this week earlier, doing the last part was quick and I also found a video on YouTube called Unity 2D Beginner demonstrating the tutorials as well. I recommend everyone who's struggling with Unity Tutorials to check it out because it was very handy to have since we were used to watching tutorials in a video version last semester. I also encountered some problems during this week. Although, they were not major therefore I fixed them after a while.

Here are the lists of the things I have learned this week:

- I have discovered how Unity renders a UI, and how we can use Rect Tool to display the size and element better with multiple scales.

- I also learned how to utilize static members in scripts.

- Singletons are used to make your UIHealthBar script easy to access from anywhere.

-Raycasting is very useful in interactive applications as it helps you to detect things such as Colliders in a certain direction.


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