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Unity Tutorial 07 : The END~

 

My Imperfect Game is Done!

For this week, we have to finish our 2D Game tutorials, at last! As you can see, my game does not look that great especially when you look at the health bar :( though it's okay as long as my game works, it is all that matters hahaha. I am so happy that I complete the game a week early because then I can focus on the reading tasks more and on other modules as well. To complete this week's tasks, I have to add the audio and music background in the game to prevent the players from bored. We also have to go through the game settings how to change some things e.g. Name of the game, company, and how you want the logo to appear, and lastly, we then download our game to play it.

Here are the lists of things that I have learned throughout the week:

- In the 2D game, the sounds play at the same volume regardless of wherever the character is on the game.

-Meanwhile, in the 3D game,  the sound plays at different volumes, and indifferent speakers based on where the sound is compared to the camera.

Thank you for reading my blogs!

Comments

  1. Hello again, Flosie!
    It seems like your game is looking perfectly fine for me :D
    Oh I didn't notice that 3D games sound plays at different volumes based on where the sound is compared to the camera! I think in this way it gives a different, maybe even better, feeling to the player.
    Keep up with the the good work :D
    LΓ­via Alencar

    ReplyDelete

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